I think the parent poster was referring to rendering other application's pixels as textures
onto a 3D model, as you might see when running a media player and using Compiz's cube desktop
switcher.
Is that what the O2 demo was doing, or was it just a single application using frames of a
video as textures?
Posted Jul 6, 2008 18:13 UTC (Sun) by kbob (guest, #1770)
[Link]
Each of the O2 demos was a single process, as I recall. Some of them were groups of earlier
demos glommed together, e.g., onto different cube faces, but they were recompiled into a
single executable.
They just demonstrated what the hardware could do. That's why they were called demos.