Announce: Gnome Games 2.22.2
[Posted May 27, 2008 by cook]
| From: |
| "Jason D. Clinton" <me-AT-jasonclinton.com> |
| To: |
| gnome-announce-list-AT-gnome.org, games-list <games-list-AT-gnome.org>,
desktop-devel-list <desktop-devel-list-AT-gnome.org> |
| Subject: |
| Announce: Gnome Games 2.22.2 |
| Date: |
| Mon, 26 May 2008 23:41:57 -0500 |
| Message-ID: |
| <be01dd250805262141o3416d0b2y782576cf0dbc11d4@mail.gmail.com> |
gnome-games 2.22.2
==================
This service release contains fixes for build problems related to Python and
a few crashers.
A handful of fixes to Aisleriot are specific to the Maemo platform.
Aisleriot:
- Don't crash on double click (Vincent Povirk, Christian Persch, Bug #443307)
GLChess:
- Don't modify sys.path as this can cause modules to be loaded that don't
match the interpreter version (Robert Ancell, Bug #528953)
- Fix crash decoding empty GGZ strings (Robert Ancell, Bug #526252)
- Check PID returned on SIGCHLD (Robert Ancell, Bug #527686)
- Handle missing throbber icons (Robert Ancell, Bug #524829)
- Disable room 'new' and 'join' buttons when network protocol is busy
(Robert Ancell, Bug #523818)
- Import the main module on initialisation not runtime (Robert Ancell,
Bug #524665)
- Abort history saving if cannot create history directory (Robert Ancell,
Bug #523076)
- Abort 3D render if widget_get_gl_context() returns None (Robert Ancell,
Bug #512068)
- Add Gambit Fruit to AI list (Robert Ancell, Bug #521623)
- Handle AI players dying before the game starts (Robert Ancell, Bug #522341)
Sodoku:
- Don't modify sys.path as this can cause modules to be loaded that don't
match the intepreter version (Robert Ancell, Bug #528953)
Translations updated: Czeck (Lucas Lommer, Petr Kovar), Bulgarian (Yavor
Doganov, Alexander Shopov), Catalan (Jordi Mallach)
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