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The open life of Second Life (LinuxWorld)
LinuxWorld interviews Linden Labs VP Joe Miller about the company's experience with the open-sourcing of the Second Life client. "We didn't expect major developments, enhancements, new capability by the Open Source community until perhaps 10 months after the release of the codebase, simply because of the complexity. That was not the case. We started seeing significant contributions, patches, bug fixes proposed by the community within 5 months."
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