Design simple menus with Cursed Menu
Posted Apr 10, 2008 12:25 UTC (Thu) by
rwmj (subscriber, #5474)
Parent article:
Design simple menus with Cursed Menu
It's a bit unclear how you would go about modifying
what appears in the menu. Write a new .cmd file?
Anyway I'll offer a couple of alternatives with my comments:
The first is the venerable dialog command, used (as a fork) by the Linux kernel
configuration system. I think the original is also used
by Debian. It's a bit limited in as much as you can basically
only have a single menu / input form on screen at once, but two
advantages are that it is easy to shell-script and available
absolutely everywhere.
A second one is newt
which is the system used by the Anaconda (Fedora, RHEL, CentOS, etc.)
installer, at least when in text mode. This is a lot more
flexible, but significantly harder to use. The C interface
is barely documented and has a number of problems.
I wrote some OCaml
bindings and sent patches upstream to fix the most
egregious problems in the C code.
Rich.
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