finite state machines
Posted Mar 29, 2008 1:33 UTC (Sat) by man_ls
In reply to: an "old beard" ?
Parent article: Striking gold in binutils
Not that I know of. Finite state machines are actually hard to code and read in any language, so your argument (C++ somehow made gold more difficult) sounds like a red herring to me.
Oddly enough, it seems this is an area where graphical programming should help: state diagrams (or flowcharts) can really help you understand a state machine. But apart from some of the new BPM tooling, which covers a similar but different problem space, that idea hasn't flown either.
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