Gaming as a service...
Posted Mar 6, 2008 21:31 UTC (Thu) by man_ls
In reply to: Gaming as a service...
Parent article: Ryzom returns?
Exactly! Free software with proprietary artwork is perfectly acceptable to many of us; after all this is not a "free culture" advocacy site. Such server and client code liberation would open further possibilities:
- Free client code with proprietary artwork downloaded from a server.
- Free server code storing and serving proprietary artwork.
If such a universal, free game engine would ever gain traction, studios might create their own games (or more exactly worlds), and charge for admission. It is a fun concept.
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