|| ||Douglas Bagnall <douglas-AT-paradise.net.nz>|
|| ||Announcing the public release of Te Tuhi Video Game System|
|| ||Thu, 28 Feb 2008 13:42:25 +1300|
Te Tuhi is not a game in itself; rather it creates games based on
arbitrary images that it is given. To use it, you draw a picture of
the game you want to play, and it will give you the game that you
The software was originally written for an exhibit at Te Tuhi Centre
for the Arts in Manukau City, New Zealand, from which it borrowed its
name. That show ended on 10 February 2008, at which point the
software was released under the GPL.
It is written primarily in Python and C. Experimental development is
encouraged, with the system being sufficiently modular to allow people
to mix their own combinations of image parsing and game evolution
implementations. A version of the software is being developed for the
The project has a home page at http://halo.gen.nz/tetuhi/code.html, a
git repository at http://savannah.nongnu.org/git/?group=tetuhi, and a
mailing list at http://lists.nongnu.org/mailman/listinfo/tetuhi-vgs.
A tarball of version 0.83 (the first public one) can be found at
http://sourceforge.net/project/showfiles.php?group_id=217385 but the
sampling from GIT is recommended.
Te Tuhi Video Game System was originally written by Douglas Bagnall.
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