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Reverse engineering: more than NVIDIA deserves?

Reverse engineering: more than NVIDIA deserves?

Posted Feb 21, 2008 19:02 UTC (Thu) by amikins (guest, #451)
In reply to: Reverse engineering: more than NVIDIA deserves? by vmole
Parent article: Reverse engineering: more than NVIDIA deserves?

... Wait, what? You -ARE- aware there's REAL WORK that requires 3d graphics acceleration to be
anything resembling efficient?

There's modelling objects or products, either prior to production, or as the actual production
in the case of media. Architects, engineers, animators..

All these people can reasonably require extremely high end 3d graphics to get their work done.

Then there's simulations. Astronomers, physicists.. They, too, can need 3d modelling in order
to get their work done; it isn't all pure number crunching in the background. You have to
-show- what's happening, too.

Oh, and then there's the game developers, too...


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Reverse engineering: more than NVIDIA deserves?

Posted Feb 21, 2008 19:52 UTC (Thu) by vmole (guest, #111) [Link]

Of course I'm aware of that. But I'm also aware those users, who have money to spend, did not use their buying power to influence one of the 3D companies to provide free drivers. They have taken advantage of the hard work of others to get off the expensive SGI workstations.

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