My bad, I was unclear in what I was saying. I did not mean to say that the old font system was
superior, as it clearly lacked many features needed for fast high quality text rendering. What
I do belive is that a font rendering system that rasterizes fonts on the server side but gives
access to font metrics on the client side as well should be possible to create, thus giving
you full performance and full access to graphical goodies. The best way to do this with as
little latency as possilbe might be to allow the client to calculate font meterics but leave
all actual rendering to the server.