Nokia was actually pushing H264/AAC. There seems to be a demand, so some form of supply should
better be decided upon, rather than leaving every player on the market to push their own
mutually incompatible de-facto standards. WHATWG tries to help everyone by finding some common
denominators here, but that proves not to be an easy task.
Concerning the opinion of yours on the matter, why not settle with some 'inferior' codec until
there is a better alternative?