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Enterprise realtime and cooperative development

Enterprise realtime and cooperative development

Posted Dec 6, 2007 14:56 UTC (Thu) by niv (subscriber, #8656)
In reply to: Enterprise realtime and cooperative development by skitching
Parent article: Enterprise realtime and cooperative development

"The real-time one will guarantee that the buy program runs within a fixed period (eg 100ms).
But the non-realtime one will *usually* win the race."

Just out of curiosity, why do say that the non-realtime
one will usually win?  Are you assuming real-time 
guarantees come at the _expense_ of latency?  Isn't it
usually the other way around? 


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Enterprise realtime and cooperative development

Posted Dec 6, 2007 17:55 UTC (Thu) by lmb (subscriber, #39048) [Link]

Lower latency guarantees usually come at the cost of lower throughput.

However, you can scale up throughput by increasing the CPU power you have available (within
Amdahl's Law, etc); the same is not, necessarily, true for latency.

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