That's nice and all, but can you *please* export simple 2D acceleration (blit/fillrect) to
userspace?
The code is already there. It just needs an ioctly.
Imho, OpenGL and that stuff is mostly useful for Games and the Demo-scene. Video players might
also need YUV and scalling. But with simple 2D acceleration and the framebuffer you can bring
up a full windowing environment with the quality of WinXP. Yes, i am anachronistic.