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Linux Game Company Opens Doors

Linux Game Company Opens Doors

Posted Nov 7, 2007 23:32 UTC (Wed) by flewellyn (subscriber, #5047)
Parent article: Linux Game Company Opens Doors

Ooch, this is painful to look at. The business idea is not a terrible one, but...if you're going to develop a game and then use this "ransom" model to release it under GPL, it had better be on a par with the best openly-developed free software games out there. By this I mean the ones that started out as free software, not the ones that started proprietary and were later released. I have nothing against those games, mind you, but by definition, they're not examples of what the free software gaming community is capable of creating.

For my money, the best example of this is the space combat and trading game VegaStrike, with its amazing 3D graphics, wonderfully composed music, huge, well-developed setting and backstory, multitude of different ships and weapons to use, thousands of star systems to visit, not to mention an extensible engine that can be used to build your own space-sim game. THAT is the bar to beat.


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