Linux Game Company Opens Doors
Posted Nov 7, 2007 18:26 UTC (Wed) by
jzbiciak (
✭ supporter ✭, #5246)
Parent article:
Linux Game Company Opens Doors
I'm curious what the $ / man-hour ratio is that they're targeting. $40k doesn't seem like it'd buy a lot of manpower -- maybe on the order of 6 to 9 man-months from recent college grads if they're US based, assuming there's no other overhead (e.g. everyone works from home on their own computers). I guess it matters if they're trying to actually run a company or just make money off a hobby. If you're just trying to make extra $ off of a hobby, perhaps you can get more manpower.
Even my own "ancient technology" game Space Patrol probably has a good man-year's worth of effort into it across myself and David Harley. And that's just a puny 32K game.
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