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PulseAudio in Fedora 8

PulseAudio in Fedora 8

Posted Oct 31, 2007 22:04 UTC (Wed) by vmole (guest, #111)
In reply to: PulseAudio in Fedora 8 by jmorris42
Parent article: PulseAudio in Fedora 8

Your experience does not match mine. I run the pulse audio server on a headless Via C3 box, along with MPD. On my desktop, sending audio to the server, I've run mplayer (via padsp), xine, quodlibet, audacious, and various controls. I've not seen any crashes, and everything Just Works, unlike every previous sound system I've tried. It's also pretty well docuemented, unlike any other sound system I've seen. Possibly this is related?


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PulseAudio in Fedora 8

Posted Nov 1, 2007 13:01 UTC (Thu) by nix (subscriber, #2304) [Link]

I saw crashes... but that was with PolypAudio 0.5, which may as well be prehistory as far as
we're concerned now.

My only remaining concern with PulseAudio 0.9.6 was the CPU chewing because of its `play
silence when nothing is being played' semantics, and that is fixed in 0.9.7.

Nathan was correct above: PulseAudio does indeed appear to be able to imitate *every* sound
server you could possibly imagine, and connect to most of them downstream as well.

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