Font rasterization techniques
[Posted September 24, 2007 by jake]
The Anti-Grain Geometry project has an
article
on font rendering, covering Linux, Mac, and Windows techniques. It
looks at various ways to make text look better on a monitor, including
sub-pixel rendering, hinting, and gamma correction.
"
The Windows way of text rendering is bad, the Linux way is much
worse. In all Linux systems I've seen they use FreeType by David Turner, Robert Wilhelm,
and Werner Lemberg. It is a great library, really, but the way of using it
is not so good." (thanks to Michael Kofler)
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