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An Introduction to Linux Audio (O'Reilly)

An Introduction to Linux Audio (O'Reilly)

Posted Aug 4, 2007 0:05 UTC (Sat) by drag (subscriber, #31333)
In reply to: An Introduction to Linux Audio (O'Reilly) by rfunk
Parent article: An Introduction to Linux Audio (O'Reilly)

I don't have any problems with jack nowadays, it should play nicely with everything else.

But keep in mind that it's for audio work. You can't use it with Dmix because dmix adds latency between jack and the sound card. It's not a very convenient or desktop-friendly way of doing things.

> But despite its lack of continued development, arts won't be entirely dead until KDE 3 is dead.

Yep. It's pretty much impossible for a normal user to use any KDE application and NOT use Artsd. The KDELibs will start artsd up automaticly when you launch applications. But it's not a difficult problem to deal with since artsd can be set to use Alsa and that solves most of the problems people have with it.

> Also, my understanding of dmix is that it does work with ALSA's
OSS-compat mode.

Sorta.

With Quake3-style games, for example, requires support of 'mmap' in the audio card for this to work. Some cards simply WILL NOT work with these games and OSS and although alsa supports mmap emulation I can't seem to get it to work.
(although with artsdsp -m they will work.. so you can go artsdsp --> artsd ---> dmix ---> alsa, though with the penalty of pretty high latency)

Also normal oss applications with dmix/alsa you need to start up applications with the the aoss wrapper. Using this they can work with dmix and play well with everybody else.


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