Fluendo announces Windows Media and MPEG codec support for Linux
Posted Jan 15, 2007 21:49 UTC (Mon) by
drag (subscriber, #31333)
In reply to:
Fluendo announces Windows Media and MPEG codec support for Linux by bk
Parent article:
Fluendo announces Windows Media and MPEG codec support for Linux
Well even then Real has Linux codecs aviable for most their stuff. For example there is one specific website I use Real for and I listen to it on my PowerPC laptop using Mplayer with the Real codecs.
I reinstalled my OS a while ago when I got a new harddrive. Went 64bit and so far I have had absolutely no need for the win32 codecs so far.
That being said (and keeping in mind that I am a total free software fanboy) having commercial codec support for Linux is important for people who want to _create_ content using Linux.
As you know it's difficult for Windows or OS X users to get good support for codecs outside their native formats, especially free software codecs. So if there is a practical reason why you'd want to support video/audio playback on those platforms it's probably going to be nessicary for you to produce content that is easy to support for those platforms.
For instance it's common for people to offer a feed in both WMV and Quicktime formats on news websites.
So if you you work for a corporation or any sort of business that has to cover it's butt legally then during the creation of encoded video/audio it's important to make sure that you follow the letter of the law. Currently this is not possible if your using Linux. It's not so much of a issue with codec support per say, but it's more of a matter of the legality of that support.
It's a conspiracy of propriatory software lock-in on it's customers and legal realities that makes these things usefull on Linux.
So using these Gstreamer/Fluendo stuff you can create a Linux media server for the internet that will tailor content to the end users. Do something like stick a button on your website that will produce a stream in wmv or whatever (and hopefully including free software codecs)
I don't paticularly like it, but this is just how it's going to be for the time being.
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