Second Life and Open Source
Posted Dec 17, 2006 21:00 UTC (Sun) by
joey (subscriber, #328)
In reply to:
Second Life and Open Source by drag
Parent article:
Second Life and Open Source
I like how you think -- this is why I've stopped trying to develop MOO engines for now. I tried to imagine the most amazing, empowering, decrentralised, integrated with the real world MOO I could, and I ended up with something not unlike the web (and rather scarily close to microsoft's land of virii).
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