Brief items
The current 2.6 prepatch is 2.6.19-rc4,
released by Linus on
October 30. The changelog notes that this kernel is "not scary," but
it does contain
a problem in the
block layer resulting from a missed warning (see below). Quite a few
fixes made it into this release, including a fix for
the change that broke
ndiswrapper. The
long-format
changelog has all the details.
Patches continue to accumulate in the mainline git repository; post -rc4
changes include some networking fixes, some eCryptfs changes, and a few
large architecture updates.
Adrian Bunk continues to maintain a list of
known regressions in the current 2.6 prepatches.
The current -mm tree is 2.6.19-rc4-mm1. Recent changes
to -mm include the dropping of the ACPI and driver core trees due to
various problems and some i386 paravirtualization support patches.n
Comments (none posted)
Kernel development news
How many times have you seen some code coming out of a "GPL code
release" from one of the many (mostly embedded) vendors that was
actually useful to be contributed back to an existing Free Software
project, or even that spawned a new Free Software project? I for my
part am certain to say: Zero. The actual number might be close to
zero, but very small anyways.
-- Harald
Welte
Comments (18 posted)
The 2.6.19-rc4 prepatch release did not go quite as well as the developers
might have liked; some confusion over the return type for an internal
function led to an undesirable mixing of pointer and integer types in the
depths of the block layer. As it turns out, gcc noticed this problem and
duly issued warnings about it, but nobody saw them before the mistaken
patch was merged and the resulting kernel shipped. This is, in other
words, a problem which should have been easily avoidable.
Linus responded this way:
And I have SYSFS enabled, so I should have seen this warning.
But I've become innoculated against warnings, just because we have
too many of the totally useless noise about deprecation and crud,
and ppc has it's own set of bogus compiler-and-linker-generated
warnings..
At some point we should get rid of all the "politeness" warnings,
just because they can end up hiding the _real_ ones.
A few kernel developers were doubtless wondering just why it took so long
to reach this point - there have been complaints about excessive warnings
for some time now. There is a lot of support for having the computer find
problems whenever possible, and that has led to an increasing number of
"must check" annotations and other changes which cause warnings to be
issued whenever something looks suspicious. On top of that, gcc generates
a fair number of warnings in situations where no real problems exist. The
end result is that warnings which refer to real problems tend to get lost
in the flood.
Patches which address many of the spurious "this variable might not be
initialized before being used" warnings have been circulating for some
time. There is resistance to applying them, however; some developers
resent cluttering up the code (and bloating the kernel) with unneeded
initializations to deal with
what they see as a gcc bug. There is no real sign that this latest episode
has changed the thinking on that score; the initialization patches may well
continue to languish.
A different approach has been taken by Al Viro. He has developed a little
tool called "remapper" which tracks how blocks of code move around from one
kernel version to the next. Using the generated information, a set of
compiler warnings from an old kernel can be remapped to their line numbers
in a newer kernel. Then, a tool like diff can be used to compare
the output from old and new compiles; the end result is a listing of the
warnings which first appear in the new kernel - and only those. With this
filtered output, developers can quickly find places where the compiler has
pointed out real problems.
Remapper can be had via git from:
git://git.kernel.org/pub/scm/linux/kernel/git/viro/remapper.git
Dave Jones also makes daily
snapshots available.
Use of remapper is relatively straightforward: after building the
remap-log tool, one starts with a command like this:
diff-remap-data 2.6.19-rc2 2.6.19-rc3 > 2-to-3.map
The resulting "map" file is full of file names and numbers; they simply map
line numbers from the old directory tree to the new one - and mark blocks
of code which were removed altogether. There is another tool
(git-remap-data) which performs the same task for two commits in a
git repository; in this case, file renames can be handled properly as well.
The remap-log tool can then be used to move old compile logs into
the present:
remap-log 2-to-3.map < 2.6.19-rc2.log > 2.6.19-rc2-remapped.log
If the new log is then compared to the output from a 2.6.19-rc3 build with
diff, the only output will be any warnings (or errors) which have
appeared or disappeared between the two kernel versions. Those which have
only moved due to changes elsewhere in the file will be filtered out. The
short documentation file packaged with the
code offers some other potential uses, such as carrying forward annotated
grep output as an ongoing "to do" list.
Some developers swear by this tool. Jeff Garzik, however, is not entirely
pleased; in an earlier discussion he said:
I think it's both sad, and telling, that the high level of build
noise has trained kernel hackers to tune out warnings, and/or build
tools of ever-increasing sophistication just to pick out the useful
messages from all the noise.
Jeff has, instead, put together a
separate kernel tree with many of the bogus warnings silenced. It is a
labor-intensive task - each warning must be investigated and shown to be
spurious before being quieted. This work is not intended for merging;
instead, it's meant to help create a development platform in which the
useful warnings can actually be seen. This set of changes has been part of
the -mm tree since 2.6.18-mm3.
Yet another approach to the "may be uninitialized" warnings was floated last May; it
introduces a special macro which "initializes" a variable without actually
doing anything. That silences the warning without adding to the size of
the kernel. The macro is only supposed to be used in cases where the code
paths have been audited. The objection that was raised at the time was
that, while the current use of a variable might be correct, future changes
to the code could introduce a path where that variable is, indeed, used
without initialization. The warning would still be suppressed, however,
and the bug might not be caught until much later. So the patch was never
merged.
Compiler bugs can, perhaps, eventually be fixed. But the increasing
interest in the use of automated tools to find potential bugs all but
guarantees that there will continue to be a stream of spurious warnings for
developers to deal with. If those automated warnings are to lead to real
fixes - before somebody gets burned - ways of keeping the noise level down
will have to be found.
Comments (23 posted)
The
file structure, representing an open file, is passed into the
vast majority of filesystem and driver-oriented operations. It contains a
couple of useful fields:
struct dentry *f_dentry;
struct vfsmount *f_vfsmnt;
Josef Sipek recently noticed that in fs/namei.c there
is a similar-looking structure defined:
struct path {
struct vfsmount *mnt;
struct dentry *dentry;
};
He then decided that struct path deserved wider circulation; the
result was a series of
patches moving struct path into <linux/namei.h>
and changing struct file to use struct path in place of
the two separate fields listed above.
Of course, there is a certain amount of code in the kernel which is used to
struct file in its older configuration; in particular, the
f_dentry field is widely used. So this move is an internal API
change, which takes a bit of work to fix up. So, when the whole patch set
went into 2.6.19-rc3-mm1,
Andrew Morton annotated them as "102 patches to do something rather
pointless."
So what is the point? When asked, Josef explained it like this:
It's little cleaner than having two pointers. In general, there is
a number of users of dentry-vfsmount pairs in the kernel, and
struct path nicely wraps it
"A little cleaner" tends to be fairly faint praise for a patch which
touches this many files and will affect a lot of out-of-tree code as well.
It has made it as far as -mm, however, suggesting that it has a good chance
of getting into 2.6.20. Pointless or not, struct path appears to
be coming.
Comments (1 posted)
Anybody who has spent any amount of time working through the
Video4Linux2 API
specification will have certainly noted that V4L2 makes heavy use of
the
ioctl() interface. Perhaps more than just about any other
type of peripheral, video hardware has a vast number of knobs to tweak.
Video streams have many parameters associated with them, and,
often, there is quite a bit of processing done in the hardware. Trying to
operate video hardware outside of its well-supported modes can lead to poor
performance at best, and often no performance at all. So there is no
alternative to exposing many of the hardware's features and quirks to the
end application.
Traditionally, video drivers have included ioctl() functions of
approximately the same length as a Neal Stephenson novel; while the
functions often come to more satisfying conclusions than the novels, they
do tend to drag a lot in the middle. So the V4L2 API was changed in
2.6.18; the interminable ioctl() function has been replaced with a
large set of callbacks which implement the individual ioctl()
functions. There are, in fact, 79 of them in 2.6.19-rc3. Fortunately,
most drivers need not implement all - or even most - of the possible
callbacks.
What has really happened is that the long ioctl() function has
been moved into drivers/media/video/videodev.c. This code handles
the movement of data between user and kernel space and dispatches
individual ioctl() calls to the driver. To use it, the driver
need only use video_ioctl2() as its ioctl() method in the
video_device structure. Actually, most drivers should be able to
use it as unlocked_ioctl() instead; the locking within the
Video4Linux2 layer can handle it, and drivers should have proper locking in
place as well.
The first callback your driver is likely to implement is:
int (*vidioc_querycap)(struct file *file, void *priv,
struct v4l2_capability *cap);
This function handles the VIDIOC_QUERYCAP ioctl(), which
asks a simple "who are you and what can you do?" question. Implementing it
is mandatory for V4L2 drivers. In this function, as with all other V4L2
callbacks, the priv argument is the contents of
file->private_data field; the usual practice is to point it at
the driver's internal structure representing the device at open()
time.
The driver should respond by filling in the
structure cap and returning the usual "zero or negative error
code" value. On successful return, the V4L2 layer will take care of
copying the response back into user space.
The v4l2_capability structure (defined in
<linux/videodev2.h>) looks like this:
struct v4l2_capability
{
__u8 driver[16]; /* i.e. "bttv" */
__u8 card[32]; /* i.e. "Hauppauge WinTV" */
__u8 bus_info[32]; /* "PCI:" + pci_name(pci_dev) */
__u32 version; /* should use KERNEL_VERSION() */
__u32 capabilities; /* Device capabilities */
__u32 reserved[4];
};
The driver field should be filled in with the name of the device
driver, while the card field should have a description of the
hardware behind this particular device. Not all drivers bother with the
bus_info field; those that do usually use something like:
sprintf(cap->bus_info, "PCI:%s", pci_name(&my_dev));
The version field holds a version number for the driver. The
capabilities field is a bitmask describing various things that the
driver can do:
- V4L2_CAP_VIDEO_CAPTURE: The device can capture video data.
- V4L2_CAP_VIDEO_OUTPUT: The device can perform video output.
- V4L2_CAP_VIDEO_OVERLAY: It can do video overlay onto the
frame buffer.
- V4L2_CAP_VBI_CAPTURE: It can capture raw video blanking
interval data.
- V4L2_CAP_VBI_OUTPUT: It can do raw VBI output.
- V4L2_CAP_SLICED_VBI_CAPTURE: It can do sliced VBI capture.
- V4L2_CAP_SLICED_VBI_OUTPUT: It can do sliced VBI output.
- V4L2_CAP_RDS_CAPTURE: It can capture Radio Data System (RDS)
data.
- V4L2_CAP_TUNER: It has a computer-controllable tuner.
- V4L2_CAP_AUDIO: It can capture audio data.
- V4L2_CAP_RADIO: It is a radio device.
- V4L2_CAP_READWRITE: It supports the read() and/or
write() system calls; very few devices will support both. It
makes little sense to write to a camera, normally.
- V4L2_CAP_ASYNCIO: It supports asynchronous I/O.
Unfortunately, the V4L2 layer as a whole does not yet support
asynchronous I/O, so this capability is not meaningful.
- V4L2_CAP_STREAMING: It supports ioctl()-controlled
streaming I/O.
The final field (reserved) should be left alone. The V4L2
specification requires that reserved be set to zero, but, since
video_ioctl2() sets the entire structure to zero, that is nicely
taken care of.
A fairly typical implementation can be found in the "vivi" driver:
static int vidioc_querycap (struct file *file, void *priv,
struct v4l2_capability *cap)
{
strcpy(cap->driver, "vivi");
strcpy(cap->card, "vivi");
cap->version = VIVI_VERSION;
cap->capabilities = V4L2_CAP_VIDEO_CAPTURE |
V4L2_CAP_STREAMING |
V4L2_CAP_READWRITE;
return 0;
}
Given the presence of this call, one would expect that applications would
use it and avoid asking specific devices to perform functions that they are
not capable of. In your editor's limited experience, however, applications
tend not to pay much attention to the VIDIOC_QUERYCAP call.
Another callback, which is optional and not often implemented, is:
int (*vidioc_log_status) (struct file *file, void *priv);
This function, implementing VIDIOC_LOG_STATUS, is intended to be a
debugging aid for video application writers. When called, it should print
information describing the current status of the driver and its hardware.
This information should be sufficiently verbose to help a confused
application developer figure out why the video display is coming up blank.
Your editor would also recommend, however, that it be moderated with a call
to printk_ratelimit() to keep it from being used to slow the
system and fill the logfiles with junk.
The next installment will start in on the remaining 77 callbacks. In
particular, we will begin to look at the long process of negotiating a set
of operating modes with the hardware.
Comments (none posted)
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Page editor: Jonathan Corbet
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