Games never support Linux?
Posted Aug 16, 2006 5:32 UTC (Wed) by drag
In reply to: Games never support Linux?
Parent article: X.org, distributors, and proprietary modules
Their 'idealogy' is "I make a game, I restrict access, I sell access, I make lots of money'. That's pretty much oppisite of the entire Linux ethos.
How are you going to restrict access to a game? How are you going to impliment DRM and cdrom checks when the owner of the computer controls all of it down to the kernel?
You think the kernel developers are going to help StarForce (http://www.star-force.com/)impliment it's "Advanced anti-piracy solutions for software distributed on CD/DVD-ROM and CD-R, as well as via the Internet; license management and DRM technologies."
THAT'S their Idealogy. They are pro-propriatory, drm restrictions, right managements, anti-piracy. That sort of thing isn't going to realy work out well on Linux. However if we begin to support binary only drivers and support DRM for Linux then they will probably start to seriously considure support Linux.
Otherwise for somebody like EA or Microsoft to start distributing software and games and such for Linux it would require somebody to start a gaming company that leverages the Linux platform so successfully that it starts to threaten their business model. Then we will start to see some action.
Just like in everything else Linux has been successfull with.
Get back to me in about 20 years or so.
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