What about software rendering?
Posted Jul 31, 2006 16:10 UTC (Mon) by forthy
In reply to: What about software rendering?
Parent article: OLS: Open source graphics drivers
They actually do OpenGL "optimization". Like filtering textures in a
way that works only good for horizontal and vertical walls (what the
majority of games needs). There are a lot of cheats in the cards/OpenGL
drivers to make them benchmark better on popular games. Oh, that's
probably a reason why not to open source the driver, but if they
choose to cheat, they could do that on their binary-only driver, and
still have a competing OS driver that just happend to be more accurate
but slower on rendering games.
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