Posted Jul 26, 2006 15:28 UTC (Wed) by man_ls
In reply to: Circular reasoning
Parent article: What AMD's ATI acquisition means for Linux (and Macs) (Linux-Watch)
I don't think gamers would have much problem in updating their operating system every few years. Heavy Windows users are used to reinstall the OS every few weeks anyway, otherwise performance suffers.
As to binaries, it can be done -- the first example that comes to mind is the Java VM -- but I'm not sure that binaries are the best way to deliver games anyway. A different model could be explored maybe: distribute the engine as libre software, for free; charge for the levels with a different license. In the same vein as what Id did with the original Doom (a demo version for free, a pay version with full access to the levels), but a step further.
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