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OpenSceneGraph 1.1 released

From:  "Mike Wittman" <mwittman-AT-seismicmicro.com>
To:  <lwn-AT-lwn.net>
Subject:  OpenSceneGraph-1.1 Release
Date:  Thu, 20 Jul 2006 08:58:36 -0500

Hi,

OpenSceneGraph is an up-and-coming open source 3D scene graph project
based on OpenGL.  I didn't see that LWN is tracking this project, but I
think readers may be interested in it.  

-Mike Wittman

-----Original Message-----
From: osg-users-bounces@openscenegraph.net
[mailto:osg-users-bounces@openscenegraph.net] On Behalf Of Robert
Osfield
Sent: Wednesday, July 19, 2006 5:19 PM
To: osg users; osg news
Subject: [osg-users] OpenSceneGraph-1.1 Release

Hi All,

I am delighted to announce the OpenSceneGraph-1.1 release.

You can download it from:

   http://openscenegraph.org/osgwiki/pmwiki.php/Downloads/Do...

News items is at:

   http://openscenegraph.org/osgwiki/pmwiki.php/News/News

And also copy and pasted below.

Thankyou to all the contributors and testers,
Robert.

-----------------

The OpenSceneGraph-1.1 release introduces:

    * Improved support for multi-threaded, multi-pipe applications,
including performance improvements and automated configuration of
threading.
    * Support for OpenGL Shading Language uniform arrays
    * New precipitation particle effects that leverage the OpenGL
Shading Language to provide high performance and high image quality
rendering of rain and snow effects.
    * New OpenFlight loader with support for version 16.1, including
OpenGL Shading Language support.
    * New Quake3 BSP loader
    * TerraPage loader updated to latest terrapage code base, version
2.2.
    * New outline and drop shadow support for osgText.
    * New observer_ptr<> smart pointer which holds a pointer to an
object, but does does affect its reference, so doesn't take any
ownership of it. If the object goes out of scope then the
observer_ptr<> is automatically set to 0.
    * New osgGA::EventQueue class for making it easier to integrate
3rd Party Windowing toolkits. The revamped osgkeyboardmouse example
demonstrates how to use it.
    * A range of bug fixes.

For further information and to download the latest release head to the
project website:

http://www.openscenegraph.org

Special thanks go to the many contributors who help make this release
possible.

Robert Osfield
Project Lead and Proprietor OpenSceneGraph Professional Services
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