OpenSceneGraph 1.1 released
[Posted July 24, 2006 by cook]
| From: |
| "Mike Wittman" <mwittman-AT-seismicmicro.com> |
| To: |
| <lwn-AT-lwn.net> |
| Subject: |
| OpenSceneGraph-1.1 Release |
| Date: |
| Thu, 20 Jul 2006 08:58:36 -0500 |
Hi,
OpenSceneGraph is an up-and-coming open source 3D scene graph project
based on OpenGL. I didn't see that LWN is tracking this project, but I
think readers may be interested in it.
-Mike Wittman
-----Original Message-----
From: osg-users-bounces@openscenegraph.net
[mailto:osg-users-bounces@openscenegraph.net] On Behalf Of Robert
Osfield
Sent: Wednesday, July 19, 2006 5:19 PM
To: osg users; osg news
Subject: [osg-users] OpenSceneGraph-1.1 Release
Hi All,
I am delighted to announce the OpenSceneGraph-1.1 release.
You can download it from:
http://openscenegraph.org/osgwiki/pmwiki.php/Downloads/Do...
News items is at:
http://openscenegraph.org/osgwiki/pmwiki.php/News/News
And also copy and pasted below.
Thankyou to all the contributors and testers,
Robert.
-----------------
The OpenSceneGraph-1.1 release introduces:
* Improved support for multi-threaded, multi-pipe applications,
including performance improvements and automated configuration of
threading.
* Support for OpenGL Shading Language uniform arrays
* New precipitation particle effects that leverage the OpenGL
Shading Language to provide high performance and high image quality
rendering of rain and snow effects.
* New OpenFlight loader with support for version 16.1, including
OpenGL Shading Language support.
* New Quake3 BSP loader
* TerraPage loader updated to latest terrapage code base, version
2.2.
* New outline and drop shadow support for osgText.
* New observer_ptr<> smart pointer which holds a pointer to an
object, but does does affect its reference, so doesn't take any
ownership of it. If the object goes out of scope then the
observer_ptr<> is automatically set to 0.
* New osgGA::EventQueue class for making it easier to integrate
3rd Party Windowing toolkits. The revamped osgkeyboardmouse example
demonstrates how to use it.
* A range of bug fixes.
For further information and to download the latest release head to the
project website:
http://www.openscenegraph.org
Special thanks go to the many contributors who help make this release
possible.
Robert Osfield
Project Lead and Proprietor OpenSceneGraph Professional Services
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