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Diebold election insecurity systems

Diebold election insecurity systems

Posted May 18, 2006 13:50 UTC (Thu) by NAR (subscriber, #1313)
In reply to: Diebold election insecurity systems by kleptog
Parent article: Diebold election insecurity systems

Later they empty the box on a table and sort them. It doesn't take much longer to get a result and it's a lot harder to mess with.

Hungary has a quite complicated election system, however, at the last general election, the 99% results were in within four hours. This task can be massively parallelized - I think at most 800 people voted at a single place, there are two votes per person, so there're at most 1600 votes to be counted (of course, in rural areas this number is usually around 400-500).

Bye,NAR


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Diebold election insecurity systems

Posted May 19, 2006 14:07 UTC (Fri) by jzbiciak (✭ supporter ✭, #5246) [Link]

And, I'd imagine, the more people you have counting votes, the harder it is to game the system. You'd need more people cooperating to rig the vote.

Diebold election insecurity systems

Posted May 25, 2006 9:05 UTC (Thu) by arcticwolf (guest, #8341) [Link]

It's done the same way in Germany - and one interesting thing about the elections is that when votes are counted, everyone can walk in and watch the whole thing. So if you believe that there's going to be tampering and that you're not going to be accurately represented... just go and watch.

Not many people actually do, of course, but when I helped out with elections, it was not at all uncommon to have at least one interested bystander.

As for results... the first projections that are made available 5 minutes or so after voting closes are usually pretty accurate already (so you'll get an idea of who won and who lost), and final results will be available the next day. And personally, I think a delay of one day is a trade-off that's more than acceptable when the alternative is a state of constant worry (at best!) that the elections might not be all that meaningful after all.

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