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Xara releases the source

Xara Xtreme is yet another drawing and image composition tool for the Windows platform. A few months ago, Xara announced that it would branch out and make this application available for Mac OS and Linux platforms as well. Even better, it would be released under the GNU GPL. The result, it was said, would be a top-quality drawing tool for the free software community.

The first part of that promise has now been fulfilled: the source code is now available for the project now known as Xara LX. This version of Xara, it turns out, is a GTK+ application by way of wxWidgets. It comes with plenty of warnings: many of the features are not yet ported, and the whole thing can be somewhat unstable. But, the tool is now out there for people to play with.

[Xara] Your editor has a hard time resisting an invitation like that. The unstable Xara LX build ran nicely, and it was easy to put together a simple drawing with features like transparency and blending. It was also not particularly hard to make the whole thing crash. But, suitable warnings had been given; this tool is not being provided for production use at this time. For an example of what can be done by users who know what they are doing, see this screenshots page.

Once it stabilizes, the Linux community should have another nice drawing package in its toolbox. Linux may not yet be poised to displace proprietary packages from the systems used by professional artists, but things are clearly headed in the right direction. With tools like the Gimp, Inkscape, Krita, and, now, Xara LX, we are getting closer to the day when there is no need to use those other, proprietary platforms even for the most demanding graphical tasks.


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Scalability of drawing applications

Posted Mar 23, 2006 11:29 UTC (Thu) by rwmj (subscriber, #5474) [Link]

We all know about operating systems "scaling" up to large sizes, but what about drawing applications?

This amazing article about how a ship cut-away illustration is created (using Illustrator and Photoshop) appeared on Boingboing yesterday and reminded me that probably Inkscape and GIMP do have some way to go before they can scale to that size of image and level of detail.

Rich.

Scalability of drawing applications

Posted Mar 23, 2006 12:15 UTC (Thu) by boudewijn (subscriber, #14185) [Link]

Xara can scale to that level, no doubt about it. And probably with more
ease than Photoshop and Illustrator. Krita still has some distance to go
before we're there -- but we're working on it!

Scalability of drawing applications

Posted Mar 23, 2006 16:07 UTC (Thu) by grantingram (guest, #18390) [Link]

It's a fascinating drawing, but the thing that strikes me is how far computers and information interchange have to go...

If the ship was being built in Germany whilst the illustration was being created, then there would have been a enourmous amount of CAD data available so I'm astonished then didn't supply the illustrator with some sort of 3D data on the ship. Instead he/she had to create a 3D view by hand!

Of course all the CAD might be in some proprietary format that might not talk to the proprietary drawing tools, but even so - what a lot of effort to repeat work already done...

Scalability of drawing applications

Posted Apr 1, 2006 15:55 UTC (Sat) by ringerc (subscriber, #3071) [Link]

Xara is certainly "scalable" in the sense of being really stupidly fast even with big jobs. I was slack-jawed at the LGM (http://libregraphicsmeeting.org) Xara presentation when they demo'd the app. It's really powerful, and really, really fast.

From what I saw of Xara, I'd be surprised if it couldn't handle that job. Check out some of the demo files to get an idea of how it handles complex rendering tasks.

--
Craig Ringer

Scalability of drawing applications

Posted May 24, 2006 17:11 UTC (Wed) by drag (subscriber, #31333) [Link]

Xara does kick major butt. And it does it quicker then anything I've ever seen before.

Xara LX a very valuable addition to the free software community.

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