But is 3D needed at all?
Posted Feb 28, 2006 1:40 UTC (Tue) by
zblaxell (subscriber, #26385)
In reply to:
But is 3D needed at all? by amikins
Parent article:
Toward a free metaverse
That's not to say 3d isn't used inappropriately at times -- I, too, have seen many games using 3d hardware as essentially a blitting mechanism -- but there -is- value here, used correctly.
Wait. Are you saying I can use the 3D hardware for more than just glslideshow and the "mplayer -vo gl" driver?
(ducking)
It isn't just games--there is an internal project at my employer which uses 3D hardware to alpha-blend photographs together (just that--there is some geometric transformation and scaling, but that is done in software). Hardware alpha blending is frankly not that much faster than a software implementation, but it doesn't work at all on non-GLX-capable X servers. :-P
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