But is 3D needed at all?
Posted Feb 18, 2006 13:59 UTC (Sat) by nlucas
Parent article: Toward a free metaverse
Sometimes I think 3D is overrated. People were playing 3D games before there were 3D cards. They simply weren't full 3D, but enough to give the "impression" of 3D.
I see a lot of games requiring 3D that don't need it at all. They have a fixed camera and an isometric perspective of the world, meaning it all could be done with simple "sprites" animation and screen rotation techniques (which with modern PCs are just blazingly fast!).
Maybe we just need to go back to basics?
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