gnome-games 2.13.7
[Posted February 14, 2006 by cook]
| From: |
| Callum McKenzie <callum-AT-spooky-possum.org> |
| To: |
| games-list-AT-gnome.org, gnome-announce-list-AT-gnome.org |
| Subject: |
| gnome-games 2.13.7 |
| Date: |
| Mon, 13 Feb 2006 21:25:39 +1300 |
gnome-games 2.13.7
==================
This is the second beta release of gnome-games in anticipation of the
2.14 release. There are a lot of bug fixes in this release.
Aisleriot:
- Yukon: avoid a premature end-of-game (callum).
- King's Audience: Stop the player from cheating in obscure
circumstances (Zack Keane).
- Diamond Mine: Fix a crash when a complete stack of 13 cards is moved
(Vincent Povirk).
- Avoid flicker when cards are moved onto empty slots (callum).
Ataxx:
- Make sure the board is redrawn when the theme changes (callum).
Mahjongg:
- Record scores as something other than 0 (callum).
- Remove the empty category in the scores list (callum).
Nibbles:
- Make sure the image files load with recent gdk-pixbuf
implementations (callum).
Robots:
- Fixes to the new safe-teleport code. The infinite teleports was a
bug, as was the inability to teleport as the first move (callum).
You can get it from the usual place:
http://download.gnome.org/sources/gnome-games/2.13
- Callum
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