Version 2.41 of the Blender animation package
has been announced
"With less than one month of development time, this has been a short and sweet release cycle. The focus of this release is the Game Engine which has added a number of nice new features such as GLSL shaders, the capability of using multiple materials and uv maps; multiple viewports; as well as a number of important fixes such as the return of the armature system.
(Thanks to Tom Musgrove.)
We took a
at Blender 2.40 a few weeks ago.
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