O'Reilly is running
in a series on hacking Pong.
"In part one of this three-part series on hacking Pong, Josh Glover detailed
how you can write your own Pong clone, using SDL. So what's next? Adding the
paddles. Today Josh walks through how, with the help of sprites, you can
create and animate player-controlled paddles for your Pong clone. Tune in the
first week of '06 for Josh's conclusion--you'll need to add the ball and
scoring next, right?
to post comments)