Through Project Looking Glass with Hideya Kawahara (O'ReillyNet)
[Posted December 9, 2005 by ris]
John Littler
interviews
Hideya Kawahara about Project Looking Glass. "
3D has practically
taken over video gaming. Lifelike, if not very pleasant, worlds exist
aplenty--worlds that most users find easily navigable without any training
whatsoever. Is the world of spreadsheets, word processors, and the like
just unsuitable for 3D? Is it a case of "If it ain't broke, don't fix it"?
Or is it that we've lacked imagination? John Littler recently talked to
Hideya Kawahara about an open source 3D desktop project that he started and
that Sun subsequently took under its wing."
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