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Interoperability for games is fundamentally flawed reasoningInteroperability for games is fundamentally flawed reasoningPosted Sep 1, 2005 9:48 UTC (Thu) by quintesse (subscriber, #14569)In reply to: Interoperability for games is fundamentally flawed reasoning by FlorianMueller Parent article: On the defense of piracy enablers
For a game, the interest of the designer in controlling the conceptual integrity and of his piece of art must be rated higher than for a file system
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