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Interoperability for games is fundamentally flawed reasoning

Interoperability for games is fundamentally flawed reasoning

Posted Aug 25, 2005 16:52 UTC (Thu) by GreyWizard (guest, #1026)
In reply to: Interoperability for games is fundamentally flawed reasoning by FlorianMueller
Parent article: On the defense of piracy enablers

While on the substance of the argument I agree with other posters that you have mistaken you own biases for principles of reasoning and are in other ways wrong, I have to say I admire the courage and patience you have demonstrated by expressing your position in this forum. Thanks for taking the time to have it out.


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Interoperability for games is fundamentally flawed reasoning

Posted Aug 25, 2005 17:07 UTC (Thu) by FlorianMueller (guest, #32048) [Link]

Thanks for the kind words. Well, I think it was and still is an important issue. What I've written is based on extensive experience in talking to pro-business politicians in various countries. I didn't pretend to be a devil's advocate. I meant everything I wrote. However, there's also a risk that a disagreement on an issue like this defocuses from the fact that we share other positions and goals.

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