About your rights and ours
Posted Aug 25, 2005 11:46 UTC (Thu) by man_ls
In reply to: Interoperability for games is fundamentally flawed reasoning
Parent article: On the defense of piracy enablers
If you want a game server with certain features, write your own server with its own protocol [...] but don't disrespect someone else's rights.
That is a self-appointed right. Nobody gives you the right to decide how your "creations" are used: not the law, not reason, not common sense.
Yes, others have said it before, but as you don't seem to grasp it, let me reiterate. Under international copyright law, you only have the right to control distribution of your work; and the right to control derivative works. Here you are talking about controlling the uses of your work, which is not a right. And, as developers, we are talking about the right to interoperate, which is explicitly recognized under US and EU law.
Let's see about reason. As our favorite editor and others have suggested, some software houses might complain that open source programs like Samba destroy their business model; still it does not give them the right to control interoperating works. And if it is not a right for them, it is not for you either. It seems that in the bnetd case judges thought otherwise. I don't know the particulars of the case, but from what I have read it is pretty clear to me who holds the high moral ground.
And for common sense, here's a hyperbolic example: an author might like to restrain people from using her book as toilet paper, because it diminishes its value and is a disrespect to the integrity of the work; but she would probably not succeed, and you would probably not like her to succeed.
to post comments)