Interoperability for games is fundamentally flawed reasoning
Posted Aug 25, 2005 7:41 UTC (Thu) by
dvdeug (subscriber, #10998)
In reply to:
Interoperability for games is fundamentally flawed reasoning by FlorianMueller
Parent article:
On the defense of piracy enablers
If $foo doesn't create $bar, then there's no need for anyone to interoperate with $bar. That's not just true for games.
Not only does your phrasing of "anti-IP fundamentalism" speak to your personal bias, I think you're wrong about it being a political impossibility. In the US, Congress hass passed laws permitting home users to edit movies to suit their tastes, no matter what Spielberg thinks about it, to install and use a program without requiring a copyright license, and to make copies of audio tapes for personal use. The attitude that the IP owner has complete control does not rule even in the political world; there are no laws in the US that would let the architect of a building stop the owner from making whatever changes the owner wanted to.
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