Interoperability for games is fundamentally flawed reasoning
Posted Aug 24, 2005 19:20 UTC (Wed) by
FlorianMueller (guest, #32048)
In reply to:
Interoperability for games is fundamentally flawed reasoning by corbet
Parent article:
On the defense of piracy enablers
As for "codification", even if the written law doesn't say anything, then some very generable standards of reasonableness will be applied if one right (the right to interoperability) stands against another right (the author's right).
If the law says "in the public interest", which I personally believe should be a criterion for interoperability, then it's a somewhat higher standard, but it would really be left to the judges. Many fundamental terms and standards are left to case law because they change over time and are too difficult to codify. German criminal law only says that you get up to X years in jail for "insulting" someone, and it's just case law what an "insult" is and what it isn't.
(
Log in to post comments)