gnome-games 2.11.2
[Posted July 18, 2005 by cook]
| From: |
| "Callum McKenzie" <callum-AT-physics.otago.ac.nz> |
| To: |
| games-list-AT-gnome.org |
| Subject: |
| gnome-games 2.11.2 |
| Date: |
| Sun, 17 Jul 2005 11:59:41 +1200 (NZST) |
| Cc: |
| gnome-announce-list-AT-gnome.org |
gnome-games 2.11.2
==================
This is the feature-freeze release of gnome-games. These are the
major, user-visible, changes:
Aisleriot:
- Three new games: Carpet (almost completely pointless) and Backbone (not
pointless at all) from Vincent Povirk. Triple Peaks from Richard
Hoelscher.
- Hilighting of valid drop targets not works for all games where it
makes sense (Vincent Povirk).
- Scores are hidden for games where it doesn't make sense (rah).
Four in a Row:
- New SVG graphics from Alan Horkan. The classic and high contrast
themes has been updated and a new High Contrast Inverse theme has been
added. Both of these accessibility themes now match the GNOME themes
of the same name (Alan Horkan).
- Subtle grid-drawing improvements (callum).
- Some of the themese have changed names (Alan Horkan).
Mahjongg:
- Display the current game in the title-bar.
Tali:
- The phrase "Yahtzee" has been replaced with "5 of a kind". It
doesn't sound as sexy, but it is more obvious what it means and
it isn't a trademark (rah, callum).
Plus lots of bug fixes, code cleanups, api modernisation, and -of
course- the tireless work of the translation team.
You can find it at:
http://ftp.gnome.org/pub/gnome/sources/gnome-games/2.11/
- Callum
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