The State of Linux Gaming: IMHO, People is missing the point here
Posted Sep 25, 2004 19:30 UTC (Sat) by RobSeace
In reply to: The State of Linux Gaming: IMHO, People is missing the point here
Parent article: The State of Linux Gaming
> ... bleeding-edge games aren't developed for Linux.
Oh no? I guess the Unreal Tournaments and Quakes and soon to be Doom3
weren't all considered "bleeding-edge" in their days, then?? Fascinating...
No, not ALL of the newest, kick-ass games have Linux versions... But, it's
not fair to say NONE of them do, either... id and Epic are both developers
of some of the most "bleeding-edge" games around, and both have released
Linux versions for all of their games for quite some time, now...
Oh, and in your mention of games that are supposedly hard to port to Linux,
at least ONE of them already has a Linux version: namely Soldier of Fortune...
(Unless you meant something else by "SOF"...) I have no idea what "DE" is,
so I can't comment... But, yes, you're right about Half Life, at least...
But, just because one particular developer is too lazy/apathetic/whatever
to port their game to Linux, does not make it so for all developers (as
proven by the counterpoints of id, Epic, and the several other commercial
game developers who have released Linux versions of their games)... Maybe
you're just not aware of all of the commercial games currently available
for Linux? Take a look at TuxGames.com for just a look at the ones they
sell, which add up to about 50... Of course, that's peanuts compared to
those available for Windoze, you're right... But, it's not NONE, either...
And, I'd say it's a pretty good sampling of at least SOME of the very best
ones available... People keep harping on about Loki's death, as if it were
the death of all commercial games on Linux, but that's really just plain
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